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Database β€Ί Spells
Spells45051 - 45100 of 94843
NameDescription
Item - Attacks Proc Intellect Your attacks have a chance to grant 1 Intellect for β€”. ($h% chance, scales with stats sec cooldown) Item - Attacks Proc Intellect Your attacks have a chance to grant 1 Intellect for β€”. (Approximately scales with stats.2 procs per minute) Item - Attacks Proc Intellect Your attacks have a chance to grant 1 Intellect for β€”. ($h% chance, scales with stats sec cooldown) Item - Attacks Proc Mastery When your attacks hit you have a chance to gain 1 Mastery for β€”. ($h% chance, scales with stats sec cooldown) Item - Attacks Proc Mastery When your attacks hit you have a chance to gain 1 Mastery for β€”. Item - Chamber of Aspects 25 Heroic Melee Trinket When you deal damage you have a chance to gain 1 attack power for β€”. Item - Chamber of Aspects 25 Heroic Nuker Trinket Your damaging spells have a chance to grant 101 spell power for β€”. Item - Chamber of Aspects 25 Heroic Tank Trinket Melee attacks which reduce you below 36% health cause you to gain 36 dodge for β€”. Cannot occur more than once every 45 sec. Item - Chamber of Aspects 25 Melee Trinket When you deal damage you have a chance to gain 1 attack power for β€”. Item - Chamber of Aspects 25 Nuker Trinket Your damaging spells have a chance to grant 101 spell power for β€”. Item - Chamber of Aspects 25 Tank Trinket Melee attacks which reduce you below 36% health cause you to gain 36 dodge for β€”. Cannot occur more than once every 45 sec. Item - Cleansing Vial DND Empty the vial near the Bones of Aggonar to cleanse the waters of their demonic taint. Item - Coliseum 25 Heroic Caster Trinket You gain a Shard of Flame each time you cause a non-periodic spell critical strike. When you reach 4 Shards, they will release, firing a Pillar of Flame for 4 damage. Shard of Fl... Item - Coliseum 25 Heroic Healer Trinket Each time you cast a spell, you gain 101 Spirit for β€”. Stacks up to $67750u times. Item - Coliseum 25 Heroic Melee Trinket When you deal damage you have a chance to gain Paragon, increasing your Strength or Agility by 1 for β€”. Your highest stat is always chosen. Item - Coliseum 25 Normal Caster Trinket You gain a Mote of Flame each time you cause a non-periodic spell critical strike. When you reach 4 Motes, they will release, firing a Pillar of Flame for 4 damage. Mote of Flame... Item - Coliseum 25 Normal Healer Trinket Each time you cast a spell, you gain 101 Spirit for β€”. Stacks up to $67696u times. Item - Coliseum 25 Normal Melee Trinket When you deal damage you have a chance to gain Paragon, increasing your Strength or Agility by 1 for β€”. Your highest stat is always chosen. Item - Collecting Mana Recaptures 21% of the base mana cost of your spells, and stores it within the doll to be released at a later time. Up to a maximum of 4201 mana can be stored. Item - Crits Proc Intellect When your spells deal critical damage, you have a chance to gain 101 Intellect for β€”. (Approximately scales with stats.2 procs per minute) Item - Crits Proc Stacking Crit Your critical attacks have a chance to grant you 36 Critical Strike for β€”. This effect can stack up to $139170u times. (Approximately scales with stats.2 procs per minute) Item - Death Knight T10 Melee 2P Bonus Your Obliterate and Scourge Strike abilities deal 11% increased damage, and your Heart Strike ability deals 8% increased damage. Item - Death Knight T10 Melee 4P Bonus Whenever all your runes are on cooldown, you gain -4% increased damage done with weapons, spells, and abilities for the next β€”. Item - Death Knight T10 Tank 2P Bonus Increases the damage done by your Death and Decay ability by 21%. Item - Death Knight T10 Tank 4P Bonus When you activate Blood Tap, you gain 21% damage reduction from all attacks for β€”. Item - Death Knight T11 Blood 2P Bonus Increases the damage done by your Death Strike ability by 6%. Item - Death Knight T11 Blood 4P Bonus Increases the duration of your Icebound Fortitude ability by 51%. Item - Death Knight T11 DPS 2P Bonus Increases the critical strike chance of your Death Coil and Frost Strike abilities by 6%. Item - Death Knight T11 DPS 4P Bonus Each time you gain a Death Rune or trigger your Killing Machine talent, you also gain 2% increased attack power for β€”. Stacks up to $90507u times. Item - Death Knight T12 Blood 2P Bonus Your melee attacks cause Burning Blood on your target, which deals 6 Fire damage every $98957t1 sec for β€” and causes your abilities to behave as if you had 2 diseases present on th... Item - Death Knight T12 Blood 4P Bonus When your Dancing Rune Weapon expires, you gain 16% additional parry chance for β€”. Item - Death Knight T12 DPS 2P Bonus Your Horn of Winter ability also grants you 4 Runic Power every $98971t1 sec for β€”. Item - Death Knight T12 DPS 4P Bonus Your Obliterate and Scourge Strike abilities instantly deal 7% additional damage as Fire damage. Item - Death Knight T13 Blood 2P Bonus When an attack drops your health below 36%, one of your Blood Runes will immediately activate and convert into a Death Rune for the next β€”. This effect cannot occur more than once... Item - Death Knight T13 Blood 4P Bonus Your Vampiric Blood ability also affects all party and raid members for 51% of the effect it has on you. Item - Death Knight T13 DPS 2P Bonus Sudden Doom has a 21% chance and Rime has a 61% chance to grant 2 charges when triggered instead of 1. Item - Death Knight T13 DPS 4P Bonus Runic Empowerment has a 26% chance and Runic Corruption has a 41% chance to also grant 26 mastery rating for β€” when activated. Item - Death Knight T14 Blood 2P Bonus Reduces the cooldown of your Vampiric Blood ability by scales with stats sec. Item - Death Knight T14 Blood 4P Bonus Increases the healing received from your Death Strike by 11%. Item - Death Knight T14 DPS 2P Bonus Your Obliterate, Frost Strike, and Scourge Strike deal 5% increased damage. Item - Death Knight T14 DPS 4P Bonus Your Pillar of Frost ability grants 6% additional Strength, and your Unholy Frenzy ability grants 11% additional haste. Item - Death Knight T15 Blood 2P Bonus Reduces the cooldown of your Rune Tap ability by scales with stats sec and removes its Rune cost. Item - Death Knight T15 Blood 4P Bonus Your Bone Shield ability grants you scales with stats Runic Power each time one of its charges is consumed. Item - Death Knight T15 DPS 2P Bonus Your attacks have a chance to raise the spirit of a fallen Zandalari as your Death Knight minion for β€”. (Approximately scales with stats.2 procs per minute) Item - Death Knight T15 DPS 4P Bonus Your Soul Reaper ability now deals additional Shadow damage to targets below 46% instead of below 35%. Additionally, Killing Machine now also increases the critical strike chance o... Item - Death Knight T16 Blood 2P Bonus Every 11 Heart Strikes, Rune Strikes, Death Coils, Soul Reapers, or Blood Boils will add one charge to your next Bone Shield. Item - Death Knight T16 Blood 4P Bonus Dancing Rune Weapon will reactivate all Frost and Unholy runes and convert them to Death runes. Item - Death Knight T16 DPS 2P Bonus Killing Machine and Sudden Doom grant 41 Haste or Mastery, whichever is highest, for 15 sec, stacking up to $144901u times. Item - Death Knight T16 DPS 4P Bonus Death Coil increases the duration of Dark Transformation by scales with stats.1 sec per cast. Special attacks while Pillar of Frost is active will impale your target with an icy sp... Item - Death Knight T16 DPS 4P Bonus (Hidden) $@spelldesc144907