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Database › Spells
Spells12051 - 12100 of 94843
NameDescription
Chain Lightning Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to $x1 targets, inflicting greater Nature damage to each successive target. Chain Lightning Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to $x1 targets, inflicting less Nature damage to each successive target. Chain Lightning Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to $x1 targets. Chain Lightning Strikes an enemy with a lightning bolt that arcs to $x1 additional nearby enemies and applies the Electrified effect to them. Chain Lightning Inflicts 48750 - 51250 Nature damage, chaining to nearby targets. Chain Lightning 02 Cosmetic version of Scalable chain lightning spell Chain Lightning Visual Chain of the Twilight Owl Increases the critical strike of nearby party members by 46 for —. Chain of the Twilight Owl Chain Pet Leash A chain leash. Chain Pull The caster hurls their weapon at the target and pulls them in. Chain Pull The caster hurls their weapon at the target and pulls them in. Chain Pull The caster hurls their weapon at the target and pulls them in. Chain Reaction Inflicts 85500 - 94500 Fire damage to nearby enemies. Chain Rip Draws the target toward the caster. Chain Rip Draws the target toward the caster. Chain Rip Draws the target toward the caster. Chain Swipe The caster swings their chain in a sweeping motion in front of them. Victims caught in the chain's path suffer 138 - 161 Physical damage and are knocked down. Chain Swipe The caster swings their chain in a sweeping motion in front of them. Victims caught in the chain's path suffer 1 Physical damage and are knocked down. Chain Swipe The caster swings their chain in a sweeping motion in front of them. Victims caught in the chain's path suffer 1 Physical damage and are knocked down. Chain Swipe The caster swings their chain in a sweeping motion in front of them. Victims caught in the chain's path suffer 1 Physical damage and are knocked down. Chain Trap Place a trap of unbreakable chains that captures the first Druid of the Flame that approaches. Chain Visual Chain Visual Chain Visual Chain Visual Chain Visual Chain Visual Chain Visual 2 Chained Movement speed reduced by -59%.8001 damage dealt every tick sec. Chained Chained Chained Bolt Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to $x1 targets, causing 28 - 32 Nature damage to each. Chained Bolt Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to $x1 targets, causing Nature damage to each. Chained Bolt Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to $x1 targets, causing Nature damage to each. Chained Grip Use Nergeld to pull an enemy towards him within 40 yards. Chained Heal Heals the target for 2% of a recent critical heal Chain Heal over —. Chained Mind The caster enters a fragile state of mind, channeling its power on the target stuning the target for —. Chained Peasant (Breath) Chained Peasant (Chest) Chained Peasant (LH) Chained Peasant (RH) Chained Sparks Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to $x1 targets, causing Nature damage to each. Chained to Stables A rope leash. Chaingun Fires a constant barrage of bullets in a cone in front of the caster. Enemies within this area take 1 physical damage every second they remain inside. Lasts —. Chaingun Chaingun Chaingun Chaingun Fires a constant barrage of bullets in a cone in front of the caster. Enemies within this area take 1 physical damage every second they remain inside. Lasts —. Chaingun