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Database › Spells
Spells6901 - 6950 of 94843
NameDescription
Blazing Speed Increases attack speed by 11%.Combos:Fire combos deal magic damage and reduce attack power. Blazing Speed Increases flight speed by 501% for —. Blazing Speed Increase flight speed by 101%. Blazing Speed Blazing Stomp A powerful stomp knocks back enemies and deals Fire damage. Blazing Sunlight Inflicts 80001 Fire damage instantly and 20001 Fire damage every $136719t2 sec. for —. Blazing Talon Clawshaper Transform Blazing Talon Initiate Transform Blazing Talon Initiate Transform Blazing Talon Transform Removal Blazing Thrust Inflcits 407 - 473 Fire damage to enemies in a rectangle in front of the caster. Blazing Trail Blazing Trainer Credit Blazing Twilight Shield Applies a Blazing Twilight Shield to a nearby friendly target. Attacks against the target can cause a Blaze. Periodically heals the target for 9750 - 10250 every tick sec for —. BLB - Face Center Field BLB - Face Kickoff Target - to Team A BLB - Face Kickoff Target - to Team B BLB - Port Team A to Team A Side BLB - Port Team B to Team B Side BLB - Port to Team A Side BLB - Port to Team B Side Bleached Skull Missile Bleakwood Curse Enemy is inflicted with the Bleakwood Curse that reduces their magic resistances by -24. Can be applied up to 3 times. Bleakwood Hew Bleed Cost Reduction Your Bleed periodic effects have a chance to make your next ability cost 5 less rage. Bleed Spice, Check Bleed Spice, Create (DND) Bleed Spice, Create cluster E (DND) Bleed Spice, Create cluster N (DND) Bleed Spice, Create cluster W (DND) Bleed Spice, Missile (DND) Bleed Spice, Missile cluster (DND) Bleeding Bite Bite the enemy, inflcting 0 Physical damage and periodic Physical damage over —. Bleeding Bite Bleeding Heart Increases your haste by 213 for —1. Bleeding Out Patient will expire when all blood is lost. Bleeding Out Patient will expire when all blood is lost. Bleeding Out Patient will expire when all blood is lost. Bleeding Wound A vicious attack that deals weapon damage and an additional 2775 - 3225 damage every tick seconds for — or until healed to 90% of max health. Bleeding Wound Wounded by the thrown glaive, taking Physical damage every tick sec. Bleeding Wound Melee attacks inflict 71 - 78 Physical damage to an enemy every tick sec. for —. This effect stacks. Blessed Anvil Blessed Bracers Blessed by Air Obtain the blessing of the Air spirits. Blessed by Earth Obtain the blessing of Earth.Damage increased by 51%.Time between attacks decreased by 101%. Blessed by Fire Obtain the blessing of the Fire spirits. Blessed Cenarion Boots Blessed Defender of Nordrassil Imbues the target with the strength of Nordrassil. Increases damage dealt by 101% and haste by 101%, reduces damage taken by 101%, and restores 101% mana every $100275t2 seconds. Blessed Defender of Nordrassil Blessed Defender of Nordrassil Marked by the ancient protectors of Nordrassil.