System maintenance Project Psycho is currently under maintenance. Estimated maintenance end: --
PsychoBot PsychoBot
PsychoBot

Hi! I am PsychoBot. I can help you with the launcher, registration, game and website. What do you need?

Hi! I am PsychoBot. I can help you with the launcher, registration, game and website. What do you need?
Registration is currently locked. An administrator can enable it again in maintenance settings.
✘ At least 8 characters
✘ At least one uppercase letter
✘ At least one number
✘ Passwords do not match
Database › Spells
Spells61751 - 61800 of 94843
NameDescription
Rallying Cry Increases the melee attack power of nearby friendly targets by 166 for —. Rallying Cry Temporarily grants you and all party or raid members within 21 yards 21% of maximum health for —. After the effect expires, the health is lost. Rallying Cry of King Varian Wrynn King Varian Wrynn lets out a victorious warcry, restoring 20% of your total health. Rallying Cry of the Dragonslayer Increases critical strike and grants additional melee attack power. 120 minute duration. Rallying Shout Rallies allies to support each other in battle, increasing each unit's damage dealt by 1% for each other friendly unit within 1 yards. Rallying Shout Rallying Winds Mylra's quick reactions are slowing your fall. Ram Ram the enemy, dealing Physical damage and knocking back enemies in a cone in front of the caster. Ram Rams any enemies in front of the demolisher, dealing 3501 Damage and knocking them back. Also deals 2001 siege damage to buildings. Ram Rams any enemies in front of the demolisher, dealing 3001 damage and knocking them back. Also deals 1501 siege damage to nearby structures. Ram Use your battering ram to knock back and deal 21000 to 35000 physical damage to nearby enemies. Ram Rams any enemies in front of the demolisher, dealing 19000 - 21000 Damage and knocking them back. Also deals 2160 - 2640 siege damage to buildings. Ram Rams any enemies in front of the demolisher, dealing 22501 - 27501 Damage and knocking them back. Also deals 2850 - 3150 siege damage to buildings. Ram Rams any enemies in front of the demolisher, dealing damage and knocking them back. Also deals 1501 siege damage to buildings. Ram Use your battering ram to knock back and deal 21000 to 35000 physical damage to nearby enemies. Ram Rams any enemies in front of the demolisher, dealing 305 - 354 damage and knocking them back. Also deals 1501 siege damage to nearby structures. Ram Rams any enemies in front of the demolisher, dealing 370 - 430 Damage and knocking them back. Also deals 2001 siege damage to buildings. Ram Rams any enemies in front of the demolisher within 137 yards, dealing Damage and knocking them back. Also deals 1885 - 2115 siege damage to buildings. Ram Rams any enemies in front of the demolisher, dealing 6001 damage and knocking them back. Ram Rams any enemies in front of the demolisher, dealing 1900 - 2100 Damage and knocking them back. Ram Rams any enemies in front of the siege engine within 213 - 240 yards, dealing Damage and knocking them back. Also deals 1501 siege damage to buildings. Ram Rams any enemies in front of the siege engine within 471 - 528 yards, dealing 471 - 528 Damage and knocking them back. Ram Rams any enemies in front of the demolisher within 137 yards, dealing Damage and knocking them back. Also deals 1885 - 2115 siege damage to buildings. Ram - Canter Ram - Gallop Ram - Knockup Trap Ram - Knockup Trap Effect Knocks the player up into the air. Ram - Slowdown Trap Ram - Trot Ram Ewe Inflicts 47500 - 52500 Physical damage and knockback to all targets in a frontal cone. Ram Fatigue Ram Horn Skull Visual Ram Level - Neutral Ram Riding Allows the player to ride a ram. Ram Riding Ram Rod Strike an opponent in melee range with a thunderous boom knocking them back a small amount and dealing 49 - 58 arcane damage. Ram Slowdown Trap Effect Ram Speed Boost Ramkahen Badge of Valor Turn down the monetary reward and increase your Ramkahen reputation by 1000. Ramkahen Prisoner Credit Ramp Jump Rampage Horridon goes on a rampage after seeing his master fall, increasing damage dealt by 51% and attack speed by 51%. Rampage Increases the caster's attack speed by 31% and the Physical damage it deals by 21% for —. After — the causes exhaustion. Rampage Rampage Rampage Inflicts normal damage plus 8 to nearby enemies, stunning them for —. Rampage Charges an enemy, inflicting 1001 damage to the target and any of its nearby allies, as well as knocking them all back. Rampage Strength increased by 964 for —. Rampage Megaera begins to rampage, inflicting 26 Elemental damage to all enemies. The damage of each element is increased by 26% for each additional head of that element. Rampage Inflicts 52001 Fire damage to all enemies. The damage of Rampage is increased by 52001% for each additional Flaming Head.