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Database › Spells
Spells60001 - 60050 of 94843
NameDescription
Prophecy of Blood Increases target's damage taken by 21% and damage dealt by 6%. Prophet Cavrylin Channel Prophet of Akali Convocation Compels the Prophet of Akali to appear within the Convocation Summoning Circle at Zol'Heb. Good luck! Prophet of the Flame Transform 01 Prophet of the Flame Transform 02 Prophetic Aura Prophetic Aura Permanently adds 1 Stamina, 1 spell power and 1 Spirit to a leg slot item.Enchanting the item causes it to become soulbound. Prospecting Search 5 ore of a base metal for precious gems. This will destroy the ore in the process. Protean Subdual Protean Subdual Protect Protect Protect Lei Shi is animating this elemental and using it to attack players. Protect Lei surrounds herself with an impenetrable bubble and animates several elementals to protect her. She will maintain the bubble until one of her elementals is defeated. Protect Protect Protect Protect Caravan Quest Complete Protect Wildlife Protects large groups of Darkshore wildlife from consumption. Protect Young Protect Young Protects its young from 1% of all damage. Protected The Forest Cub is protected by its mother, splitting 50% damage taken. Protected by Unstable Mines The Battletron creates floating mines around itself for protection. Any spell or ability directed at the Battletron that passes through or is cast near a mine will detonate it, inf... Protected from the Consumption Protecting Alexstrasza Alexstrasza needs you! Keep the fires burning red by destroying any Twilight Corruptors who tamper with them. Protecting Elderlimb Protecting Elderlimb from marauding fire elementals. Protecting Spirit Shields all nearby party and raid members, absorbing 101 damage over —. Protecting Thisalee Protecting Thisalee from marauding fire elementals. Protecting Tholo and Anren Protecting Tholo and Anren from marauding fire elementals. Protection Increases armor by 221 for —. Guardian Elixir. Protection Protection Aura Gives 2001 additional armor and 76 additional magic resistance to friendly creatures within 2001 yards. Protection Aura Gives 2001 additional armor and 76 additional magic resistance to friendly creatures within 2001 yards. Protection Field Wraps an ally in a shield that lasts up to —, absorbing Physical or magical damage. While the shield holds, spells will not be interrupted by Physical attacks. Protection of Ancient Kings Absorbs damage. Protection of Elune Grants protection from attacks. Protection of Niuzao $@spelldesc145049 Protection of the Celestials Grants 8872 dodge for —. Protection of the Hawk Protection of Zian Shadows surround the caster reducing all damage taken by 100%. Protection Shield Protection Sphere Provides the caster with a sphere of protection that makes them immune to all harm while it is maintained. Protective Bubble Shields the caster in a bubble of water, reducing damage taken by -98%. Each attack or spell hit against the caster will remove one charge. Lasts — or until $n charges are used. Protective Frenzy Increases the caster's attack speed by 101%. Protective Frenzy The quilen goes into a frenzy, increasing damage done by 101%, increasing health by 251% and granting immunity to immobilizing, slowing, and stun effects. Protective Shell Protective Shell The turtle retreats into its shell, absorbing up to 75001 damage over —. If the shell breaks the caster suffers 75001% increased damage for —. Protective Shell The turtle retreats into its shell, absorbing up to 35001 damage over —. If the shell breaks the caster suffers 35001% increased damage for —. Protective Ward Summons a ward that lasts —. While the ward persists, nearby friendly units are protected from all damage. Protective Ward Protects the caster from all attacks and spells for —.