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Database › Spells
Spells5901 - 5950 of 94843
NameDescription
Bellowing Roar A bellowing roar terrifies all enemies within 2 yards for —. Bellowing Roar The hydra lets out a bellowing roar, increasing the critical strike chance of all party and raid members by 6%. Bellowing Roar Lets loose a bellowing roar, dealing physical damage to enemies within 24 - 29 yards. Belly Blast Meatball's belly starts to grumble... Belly Blast Belly Block Gives a chance to block enemy melee and ranged attacks. Belly Expelly Expels the contents of his stomach at target enemy, inflicting Nature damage. Belly Expelly Expels the contents of his stomach at target enemy, inflicting Nature damage every tick for 4d. Belly Flop Charges the unit inflicting 740 - 860 Physical Damage. Belly Flop Jump into the air, slamming into the ground, inflicting 21375 - 23625 Physical damage and knocking back all enemies within 21375 - 23625 yards. Belly Flop Jump into the air, slamming into the ground, inflicting 23750 - 26250 Physical damage and knocking back all enemies within 23750 - 26250 yards. Belly Flop Jump into the air, slamming into the ground, inflicting 23750 - 26250 Physical damage and knocking back all enemies within 23750 - 26250 yards. Below Zero Freezes the target in a block of ice by concentrating and freezing moisture in the air. The caster must channel to maintain the ice block. Belrysa's Talisman Free yourself from the Dark Scout's Freezing Trap. Belt Buckle with Anvilmar Crest Modimus Anvilmar was the high king of the dwarves before the War of the Three Hammers and is depicted by the great statue at the gates of Ironforge. This brass buckle might have be... Belt of Arctic Life Belt of Blasting Belt of Deep Shadow Belt of Dragons Belt of Natural Power Belt of Nefarious Whispers Belt of the Archmage Belt of the Black Eagle Belt of the Depths Belt of the Guardian Belt of the Long Road Belt of the Night Sky Belt of the Titans Bending Shinbone Right click to try to break. Bending Shinbone Right click to try to break. Bending Shinbone Right click to test its sturdiness. Benediction Increases the critical effect chance of your Holy spells by 3%. Berserk Prevents all warriors from changing stances for —, increasing their damage taken by 31%. Berserk Berserk Increases damage dealt by 501%. Berserk Berserk Increases the caster's movement speed by 151% and the damage it deals by 501% for —. Berserk The caster goes berserk, becoming unstoppable. Increases attack speed by 151%. Berserk Increases the caster's attack and movement speeds by 151% and all damage it deals by 501%. Also grants immunity to Taunt effects. Berserk Berserk Increases the caster's attack and movement speeds by 1% and all damage it deals by 151%. Also grants immunity to Taunt effects. Berserk Increases the caster's attack speed by 151% and all damage it deals by 901% for —. Berserk Increases the caster's attack speed by 151% and all damage it deals by 901% for —. Berserk Increases the caster's attack speed by 151% and all damage it deals by 501% for —. Berserk Increases the caster's attack speed by 151% and all damage it deals by 901% for —. Berserk Increases the caster's attack speed by 151% and all damage it deals by 901% for —. Berserk Berserk Increases damage by 501% and attack speed by 151%. Berserk Empowers allies with the full might of Thorim. Berserk Increases your attack power by 401 but reduces your armor by -4%. Lasts —.